University of Southern CaliforniaUSC
USC ICT TwitterUSC ICT FacebookUSC ICT YouTube

Load avatar in Unity3D | Automatic Rigging and Reshaping | Forum


Lost password?
Advanced Search

— Forum Scope —

— Match —

— Forum Options —

Minimum search word length is 3 characters - maximum search word length is 84 characters

sp_Feed Topic RSS sp_TopicIcon
Load avatar in Unity3D
November 18, 2016
5:59 am
Shelly van Erp


I am trying to load my scanned avatar in a 3D environment from Unity3D but for some reason when I import the scan it appears without any colour, it is just a white body. How can I solve this? I am doing using the tool for my research and would really like the full coloured scans.

Kind regards, 

Shelly van Erp

(student from Tilburg University, the Netherlands) 

December 5, 2016
11:50 am
Forum Posts: 985
Member Since:
December 1, 2011
sp_UserOfflineSmall Offline

I'm not sure about the nuances of Unity. Do the textures appear properly when you load the 3D data in, say, MeshLab or Maya?

December 7, 2016
3:20 am
Forum Posts: 3
Member Since:
November 14, 2016
sp_UserOfflineSmall Offline


Correct me if I am wrong, but the reason is that the color is saved per vertex in a .ply format. The .ply format is currently not supported by Unity. So you have to convert it to .fbx or other. Here Unity now needs a texture, which is not available. What you can do is to bake the vertex color into a texture. Just follow this tutorial:  if you use Blender.

But use Bake Mode: Vertex Colors and NOT Full Render. Then just save the texture to Unity and drop it on your model. It will generate a material. This works for me. 

Forum Timezone: America/Los_Angeles

Most Users Ever Online: 733

Currently Online:
99 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

jwwalker: 80

jyambao: 53

rbaral: 47

adiaz: 30

WargnierP: 29

lucky7456969: 28

mbarros: 28

avida.matt: 26

JonathanW: 24

laguerre: 23

Member Stats:

Guest Posters: 72

Members: 2025

Moderators: 1

Admins: 3

Forum Stats:

Groups: 1

Forums: 5

Topics: 525

Posts: 2471

Moderators: smbyadmin: 0