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Adding Mixamo model
August 20, 2015
2:16 pm
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July 25, 2015
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I'm trying to add an new character (skeleton and mesh) on sbgui application and associate some BML behaviors to him.
I follow the instructions on Smartbody manual  about (Use Skeleton/Character From Mixamo). I get Football Player from mixamo to map a new character's joint and bone hierarchy.
I create my python script to load scene and character settings.
On default-init-mixamo-player.py i replace by my .dae model and character name (player).
After that, i still can't move my model and skeleton and mesh model   don't are joined as one. Someone can tell me what i'm doing wrong (Script files and model files attached: https://www.dropbox.com/sh/ipjw8m4djwmqd4r/AADJcl3DUbMRJ0BbvLCMW1wfa?dl=0)?