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aXYZ Characters
July 22, 2016
4:05 pm
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January 18, 2016
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Ola Ari!

Did you try aXYZ character? They are real scan bodies.

https://secure.axyz-design.com/shop/free-trial-3d-character-cman0010m4

I used the FBX2013.3 converter since the file is aXYZ file is from 2010, it loaded in SB but bones hierarchy appear fully rotate in Y axis, is it possible to map the character bones like this one?

Here their Demo file:

https://www.dropbox.com/s/rvksuygqbck5qzz/CMan0010-M4-FBX.zip?dl=0

Thanks

Tom

July 27, 2016
10:03 am
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The character rotated along the wrong axis is a common problem; usually this can be fixed by procedurally loading the root joint then prerotating that joint by 90 degrees around the proper (usually x-) axis. 

 

Ari

July 27, 2016
12:42 pm
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Ola Ari,

Thanks a lot, I will test it

Tom