University of Southern CaliforniaUSC
USC ICT TwitterUSC ICT FacebookUSC ICT YouTube

Facial Rigging / Mapping | General SmartBody Discussion | Forum


Lost password?
Advanced Search

— Forum Scope —

— Match —

— Forum Options —

Minimum search word length is 3 characters - maximum search word length is 84 characters

sp_Feed Topic RSS sp_TopicIcon
Facial Rigging / Mapping
March 28, 2016
8:39 pm
Forum Posts: 10
Member Since:
March 26, 2016
sp_UserOfflineSmall Offline


I have successfully added my character on Windows by exporting it from 3dsmax as an obj file. I used the auto rigger to generate a dae file. I have now added it to the scene - I can't figure out how to map out the rest of the face. Is there an auto face rigger for SmartBody or do I have to do them manually? Or Is there another alternative facial mapping such as mixamo and 3dsmax.

So far I have been unable to add to the scene an openCollada dae from 3dsmax and dae + fbx combination as instructed in adding a mixamo file in the Smartbody Manual.

April 2, 2016
6:18 pm
Forum Posts: 985
Member Since:
December 1, 2011
sp_UserOfflineSmall Offline

There is no automatic face rigging. The basic idea is this:
- you need joints that control the eyes so that the gaze controller and eye saccade controller can operate them properly

- you need a closed-eye animation (or blendshape) to allow the eyelid and blinking controller to work properly

- you need a set of visemes for lip syncing to speech

- you need an arbitrary set of expression facial poses to control other parts of the face


Aside from the eye joints, the rest of those can be defined as 1-frame animations which are then assembled using the FaceDefinition as per the documentation.

Unfortunately, I don't have an automatic face rigger (the best of them still aren't very good) nor do I have keyframe tools as part of sbgui to do this easily (although I probably should build something like that).  You'll have to use your authoring animation tools to construct those facial poses, export them as something that SmartBody can read (.bvh or .dae) and then add the FaceDefinition.



Forum Timezone: America/Los_Angeles

Most Users Ever Online: 733

Currently Online:
68 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

jwwalker: 80

jyambao: 53

rbaral: 47

adiaz: 30

WargnierP: 29

lucky7456969: 28

mbarros: 28

avida.matt: 26

JonathanW: 24

laguerre: 23

Member Stats:

Guest Posters: 74

Members: 2025

Moderators: 1

Admins: 3

Forum Stats:

Groups: 1

Forums: 5

Topics: 527

Posts: 2473

Moderators: smbyadmin: 0