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Improvements to deformable geometry rendering on CPU
June 17, 2012
12:49 am
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Forum Posts: 983
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December 1, 2011
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Hi,

We've made improvements to the CPU deformable geometry rendering in the standalong sbm-fltk application, including rendering of textures and more efficient rendering. This will be useful for systems that cannot use the GPU deformable geometry renderer (usually older systems that don't support the latest OpenGL extensions).

Ari

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