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Rachel's mesh broken? (ring finger upside down) | General SmartBody Discussion | Forum

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Rachel's mesh broken? (ring finger upside down)
April 11, 2016
1:35 am
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Germany
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Hello,

I just experienced while focussing on grabbing, that Rachel's ring finger seems to be broken in the ChrRachel.dae file. It is rotated along the finger axis aroun 180° (see attached images). Is this issue known and is there somewhere an unbroken mesh file?

https://dl.dropboxusercontent.com/u/14595524/Rachel_ringFinger.PNG

https://dl.dropboxusercontent.com/u/14595524/rachel.png

Thanks for your help
Jonathan

April 14, 2016
10:06 am
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You are correct. I'll post a new Rachel model that fixes that problem soon.

 

Ari

May 31, 2016
8:20 am
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Dear Ari,
did you already have time to fix the model of Rachel?

 

Best regards,
Andrea

May 31, 2016
4:58 pm
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Just checked into the repository : r6421, look in smartbody/mesh/ChrRachel

June 2, 2016
9:50 am
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Dear Ari,

thanks a lot! The fingers are now correct, however I got another problem - unfortunately. The face looks weird, especially the eyes and the mouth. A screenshot can be found here for the next 14 days: https://gigamove.rz.rwth-aachen.de/d/id/Vn6K64sRoE2DDe.

I've changed nothing in my code - the old model looks as expected regarding the face.

 

Best,

Andrea

June 8, 2016
11:30 am
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Yes, that does look weird - almost as though the animations used for the face (which control the joint positions and in turn the geometry and texture of the face) are incorrect.

 

If you run the AddCharacterDemoRachel.py, do you see the same thing?

Ari

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