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SteeringAgent Pathfinding in Unity3D
September 15, 2017
9:02 pm
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Forum Posts: 6
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July 23, 2017
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Hello,

I'm now using Unity NavMesh for pathfinding and

I found there is its own pathfinding function in Smartbody SDK(PPRAISteeringAgent.cpp).

It seems to require SpatialDatabase and I'm wondering if I can use this in Unity3D engine.

Thanks!

September 17, 2017
8:25 am
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December 1, 2011
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You either need to use SmartBody's navigation or somehow control it with Unity. If you use SmartBody's navigation, you can load the navmesh directly in SmartBody.

Ari